Post by guildsbounty on Mar 29, 2007 22:39:25 GMT -5
Player Info
Name: still GB
Contact Info: PM, or for those of you who have it...IM
How you heard of Code Titan: rawr
Character Info
Name: Angela (no known last name)
Age: 21
Gender: Female
Species: Human
Homeworld: Claims to be from earth
Affiliation: Chaotic Good (Upholds her ideal of good, by any means necessary)
Weapons: a long, elegantly slender one-handed sword and a ornately designed longbow (and naturally the arrows that come with such a weapon) Both of which she normally keeps concealed inside the bundle she carries. She is quite skilled with the sword, her combat style being very acrobatic, and allowing her to move around enough to avoid enemy attacks as opposed to trying to absorb them. However, her skill with a blade is surpassed by her skill with her longbow, although not necessarily overly fast with firing, her aim is as precise as a sniper would be with a modern weapon.
Items: Apart from her armor and weapons, she only owns basic survival equipment, such as rough cooking equipment, a simple shovel and hatchet, a skinning knife, a piece of flint, and a few other simple odds and ends. All of which is kept rolled up into a bundle with all her other belongings, and carried by a pair of rough leather straps positioned to be worn over her shoulders.
Powers/Abilities: Possesses some level of magical abilities controlled by short incantation, by speaking somethings "True Name" in the ancient tongue, she can gain complete control over that thing. However, using what she can do with said controlled object or element is constrained by her own physical stamina and abilities. For example, if she wanted to lift a rock off the ground using her magic, casting that magic would extract the same amount of energy from her body as though she had lifted it physically. The downside of this, is that once started, her magic cannot be interrupted, so if she attempts something more than her body can handle, the spell will continue to run until it drains all the energy from her body, killing her. As such, her magic is typically kept in reserve, only used when all other means of combat fail
Pets: none
Appearance:
Height: 5’7”
Weight: 115lbs
Hair: Dark brown, a little less than shoulder length, usually tied back with a strip of leather in such a way that it covers the top half of her ears.
Eyes: Chocolate brown
Facial structure: slender face, moderately full lips, small nose and ears, slightly arched eyebrows, immaculate complexion (to be revealed later, her ears are actually pointed, she just hides that with her hair)
Body Structure: slender but muscular. While the muscle she has is evident, her build remains quite feminine
Clothing: Her clothes appear to be mostly hand-made, although very well made, and are simple undyed colors, resulting in simple earth tones. Clothing listed: short-sleeve undershirt, long-sleeve wool shirt, brown, rough leather vest, pants, armguards, and boots. On her right hand is a leather palm guard attached at her wrist and middle finger. When her weapons are not concealed, a leather belt at her waist holds the scabbard for her sword, and another, diagonally across her chest and back, holds her quiver behind her right shoulder. Her bow is kept unstrung in a long waterproof wooden tube that she carries across her back.
She also owns a set of chain mail, shirt and pants, that she'll wear under her leather gear if she knows it's going to get rough somehow.
Distinguishing feature: On her right palm is a silvery mark that looks like some kind of scar, she claims she has no idea where it came from.
Personality: Somewhat serious, but not beyond pulling a prank if the opportunity presents itself, and will commonly be able to convince people to do things for her. In fact, it’s been several years since she has ever paid for her own drink anywhere. She takes great enjoyment in physical activity, primarily training, and is quite competitive. Despite her physical prowess and confidence, she seems to have absolutely no knowledge of how the modern world works, often seeming afraid of technology, or more often, confused by it. She passes this off as memory loss about a year ago
History: She claims to have suffered total memory loss about a year ago, since then she’d been living out in a state park so she’d had no real contact with technology. However, this doesn’t seem to line up with other aspects of her personality, as she shows no other signs of memory loss. Her main drive as of now, is that she is ‘looking for someone,’ who this person is, she won’t say, all she’ll give is a single name, “Eridor,” but she seems very attached to whoever it is, and thinking of this person can lead to dramatic shifts in her personality, usually indicative that whoever this being is, she misses them greatly.
::Caution: beginning information that is not public knowledge, i.e. nobody knows this except Angela herself::
The truth about who Angela is:
Angela is not from this world, she is from a land called Alagalesia, raised in a small town just to the north of the port city Teirm. When she was only five years old, she went with her family to visit the headquarters of the newly reformed Dragon Riders. While there, their guide showed them the rookery, where all the unhatched eggs were.
The moment Angela came into the room, one of the eggs began to hatch. The Rider, knowing that this meant that one who was destined to become a Rider, was in the room, ordered everyone to stay where they were. The dragon hatched, revealing itself to be a male, red dragon. It immediately trotted right over to Angela and nuzzled her right hand, bonding the two together, soul and mind. The dragonling was named Eridor, after one of the great dragons of old.
From that time on, Angela was taken in by the riders, and trained to join their ranks when she was old enough. She and Eridor were completely inseparable, to the point that she had a habit of taking her food with her, and going down to eat with her partner.
As the girl grew older, she became more and more skilled, since she had started so young, she learned quickly, and picked up everything they taught her rapidly. She showed herself to be most proficient with a bow, but still quite skilled with a blade, magic, and martial combat.
At the age of sixteen, her lands age of maturity, she was formally inducted into the ranks of the Dragon Riders. She was given many missions, including one that involved her becoming a short term pirate, her favorite mission she was ever given. At 18 years old, she was traveling in the western areas of the empire, and ran across a village being terrorized by a necromancer. Naturally, she moved to help them, and sought out this necromancer.
She knew that magic versus magic, she didn’t have a chance against one who had committed his life to the dark arts, not to mention that he’d been working with magic for far longer than she had even been alive. During the fight, the Necromancer attempted to carry it out like a wizards duel, by trying to invade Angela’s mind. However, Angela had different plans, she knew that she would not be able to pierce the mind of the necromancer, so instead she simply asked Eridor to wall off her mind to keep him out, and supply a diversion. With the dragon swooping low and unleashing torrents of fire, Angela snuck up from behind some cover, and put an arrow through the caster’s chest.
Unfortunately, the kill wasn’t instant. Knowing he was dying anyway, the necromancer called up the most powerful spell he knew, one that would have claimed his life even if he were in good health: a spell to banish something from, what he believed, the very plains of existence. None really knew if the spell worked, all that was known was that when someone cast it, the ones it was cast against vanished without a trace.
It is unknown if this was because of the necromancer’s weakened state, or if this was the very nature of the spell, but rather than being cast from existence, Angela and Eridor were cast from their very dimension, and ended up on Earth. Unfortunately, the two ended up in different parts of earth, far enough away that they were unable to establish their mind-link, and have been searching for each other ever since.
A year has passed now, and Angela has learned more of this world’s way of life, and discovered that they had ways of transmitting information across the entire world. As such, she seeks out a way to find a way to use this to seek out rumors of her lost companion. After all, a dragon is a hard thing to keep hidden, and she was certain that rumors of Eridor would eventually arise.
::End non-public knowledge::
Example of First person RP, and Third Person RP:
FP:
The city was huge, a lot bigger than it had looked from a distance when I first saw it, then again all the cities in this world were so much bigger than anything I was used to. As I walked into the city, the stench of all the technology almost overwhelmed me, "I should've stayed out in the woods," I muttered to myself, "Oh well, guess I have no choice but to keep going, all those park workers would've noticed the deer that keep going missing eventually."
Shugging my shoulders to reset the heavy bundle to a more comfortable position on my back, I start on my way into the dark, smelly lanes of the city.
TP: ((pulled from brainstorming for another RP that never happened))
Itzal continued walking through the forest, following the sound of water, and faint steam, his slight curiosity driving him to move faster, an a little louder than usual. He finally broke through foliage to find a small lake, which despite the cold weather, seemed apparently so warm that it gave off a healthy amount of steam, and had melted all the now around it.
As he looked over the strange occurrence, something caught his eye. Lying near the bank of the pool was a neatly folded pile of clothing, a rough looking pack lying next to them with various other objects lying around the pile. Itzal abruptly realized what he most likely just stumbled across, and started to turn to leave…unfortunately, he didn’t leave quite fast enough.
Before he could turn, and hand yanked back his hood, then gripped his hair, pulling his head backwards. Simultaneously, he felt some manner of cold metal press against his neck.
A calm, feminine voice spoke into his ear, “Don’t move.”
Itzal instinctively obeyed. Also by instinct, his mind reached out, and touched that of the person behind him, only to encounter carefully structured mental blocks. Curious, since he had never before encountered a mental shield like this, he gently prodded at the blocks, exploring them. Abruptly, he lost his connection with the blocks, to have his mental probe flooded with the solid image of a single brown hair. He cut the connection as his head was pulled back harder, and the metal object was pressed harder against his throat, the tighter pressure revealing it to be quite sharp.
The voice in his ear changed to almost a snarl, “Get out of my head.”
For a moment, the dark elemental considered simply vanishing out of his captor’s grip, but thinking back to his earlier conversation with (insert whoever got after him about social skills), decide against it, and carefully built his reply.
“I apologize, I didn’t know anyone was here, and was drawn by seeing steam despite it being so cold, as soon as I saw your belongings, I was going to turn to leave, until you grabbed me. I also apologize for touching you mind, I was only trying to detect your intentions.”
A brief moment passed, Itzal fully prepared to vanish at any moment, then the grip on his hair released and the blade was lowered from his throat, “I can forgive you for walking in on me, but don’t invade a person’s mind so freely, it’s the only sanctuary most people have left.”
Itzal started to turn around, then thought of something, and stopped.
“You can turn around.”
Itzal nodded and turned; to find himself facing a girl that looked about his age. She stood about five foot seven, and had a slender, curvy body. Dark brown hair hung down near her shoulders, but was soaking wet and clung to the side of her face. Her face was slender, and traced with thin lines of water from her wet hair. Moderately full lips, a small nose, and eyebrows that were just slightly arched, all framed out a pair of deep, chocolate brown eyes that watched him intently.
Perhaps the most striking thing that would hit anyone was that she was dressed only in a neutral colored, form-fitting, short-sleeve undershirt that came about halfway down her thighs. This drew additional attention to her long arms and legs, which, although slender and feminine, were clearly defined by muscle. It took Itzal no amount of time to recognize what had been up against his throat, as a long, elegantly slender sword was gripped loosely in her right hand
Overall, there seemed to be something strangely foreign about this girl, but Itzal couldn’t quite figure out what it was.
After a brief moment of silence, the girl spoke up again, “So, who are you?”
Name: still GB
Contact Info: PM, or for those of you who have it...IM
How you heard of Code Titan: rawr
Character Info
Name: Angela (no known last name)
Age: 21
Gender: Female
Species: Human
Homeworld: Claims to be from earth
Affiliation: Chaotic Good (Upholds her ideal of good, by any means necessary)
Weapons: a long, elegantly slender one-handed sword and a ornately designed longbow (and naturally the arrows that come with such a weapon) Both of which she normally keeps concealed inside the bundle she carries. She is quite skilled with the sword, her combat style being very acrobatic, and allowing her to move around enough to avoid enemy attacks as opposed to trying to absorb them. However, her skill with a blade is surpassed by her skill with her longbow, although not necessarily overly fast with firing, her aim is as precise as a sniper would be with a modern weapon.
Items: Apart from her armor and weapons, she only owns basic survival equipment, such as rough cooking equipment, a simple shovel and hatchet, a skinning knife, a piece of flint, and a few other simple odds and ends. All of which is kept rolled up into a bundle with all her other belongings, and carried by a pair of rough leather straps positioned to be worn over her shoulders.
Powers/Abilities: Possesses some level of magical abilities controlled by short incantation, by speaking somethings "True Name" in the ancient tongue, she can gain complete control over that thing. However, using what she can do with said controlled object or element is constrained by her own physical stamina and abilities. For example, if she wanted to lift a rock off the ground using her magic, casting that magic would extract the same amount of energy from her body as though she had lifted it physically. The downside of this, is that once started, her magic cannot be interrupted, so if she attempts something more than her body can handle, the spell will continue to run until it drains all the energy from her body, killing her. As such, her magic is typically kept in reserve, only used when all other means of combat fail
Pets: none
Appearance:
Height: 5’7”
Weight: 115lbs
Hair: Dark brown, a little less than shoulder length, usually tied back with a strip of leather in such a way that it covers the top half of her ears.
Eyes: Chocolate brown
Facial structure: slender face, moderately full lips, small nose and ears, slightly arched eyebrows, immaculate complexion (to be revealed later, her ears are actually pointed, she just hides that with her hair)
Body Structure: slender but muscular. While the muscle she has is evident, her build remains quite feminine
Clothing: Her clothes appear to be mostly hand-made, although very well made, and are simple undyed colors, resulting in simple earth tones. Clothing listed: short-sleeve undershirt, long-sleeve wool shirt, brown, rough leather vest, pants, armguards, and boots. On her right hand is a leather palm guard attached at her wrist and middle finger. When her weapons are not concealed, a leather belt at her waist holds the scabbard for her sword, and another, diagonally across her chest and back, holds her quiver behind her right shoulder. Her bow is kept unstrung in a long waterproof wooden tube that she carries across her back.
She also owns a set of chain mail, shirt and pants, that she'll wear under her leather gear if she knows it's going to get rough somehow.
Distinguishing feature: On her right palm is a silvery mark that looks like some kind of scar, she claims she has no idea where it came from.
Personality: Somewhat serious, but not beyond pulling a prank if the opportunity presents itself, and will commonly be able to convince people to do things for her. In fact, it’s been several years since she has ever paid for her own drink anywhere. She takes great enjoyment in physical activity, primarily training, and is quite competitive. Despite her physical prowess and confidence, she seems to have absolutely no knowledge of how the modern world works, often seeming afraid of technology, or more often, confused by it. She passes this off as memory loss about a year ago
History: She claims to have suffered total memory loss about a year ago, since then she’d been living out in a state park so she’d had no real contact with technology. However, this doesn’t seem to line up with other aspects of her personality, as she shows no other signs of memory loss. Her main drive as of now, is that she is ‘looking for someone,’ who this person is, she won’t say, all she’ll give is a single name, “Eridor,” but she seems very attached to whoever it is, and thinking of this person can lead to dramatic shifts in her personality, usually indicative that whoever this being is, she misses them greatly.
::Caution: beginning information that is not public knowledge, i.e. nobody knows this except Angela herself::
The truth about who Angela is:
Angela is not from this world, she is from a land called Alagalesia, raised in a small town just to the north of the port city Teirm. When she was only five years old, she went with her family to visit the headquarters of the newly reformed Dragon Riders. While there, their guide showed them the rookery, where all the unhatched eggs were.
The moment Angela came into the room, one of the eggs began to hatch. The Rider, knowing that this meant that one who was destined to become a Rider, was in the room, ordered everyone to stay where they were. The dragon hatched, revealing itself to be a male, red dragon. It immediately trotted right over to Angela and nuzzled her right hand, bonding the two together, soul and mind. The dragonling was named Eridor, after one of the great dragons of old.
From that time on, Angela was taken in by the riders, and trained to join their ranks when she was old enough. She and Eridor were completely inseparable, to the point that she had a habit of taking her food with her, and going down to eat with her partner.
As the girl grew older, she became more and more skilled, since she had started so young, she learned quickly, and picked up everything they taught her rapidly. She showed herself to be most proficient with a bow, but still quite skilled with a blade, magic, and martial combat.
At the age of sixteen, her lands age of maturity, she was formally inducted into the ranks of the Dragon Riders. She was given many missions, including one that involved her becoming a short term pirate, her favorite mission she was ever given. At 18 years old, she was traveling in the western areas of the empire, and ran across a village being terrorized by a necromancer. Naturally, she moved to help them, and sought out this necromancer.
She knew that magic versus magic, she didn’t have a chance against one who had committed his life to the dark arts, not to mention that he’d been working with magic for far longer than she had even been alive. During the fight, the Necromancer attempted to carry it out like a wizards duel, by trying to invade Angela’s mind. However, Angela had different plans, she knew that she would not be able to pierce the mind of the necromancer, so instead she simply asked Eridor to wall off her mind to keep him out, and supply a diversion. With the dragon swooping low and unleashing torrents of fire, Angela snuck up from behind some cover, and put an arrow through the caster’s chest.
Unfortunately, the kill wasn’t instant. Knowing he was dying anyway, the necromancer called up the most powerful spell he knew, one that would have claimed his life even if he were in good health: a spell to banish something from, what he believed, the very plains of existence. None really knew if the spell worked, all that was known was that when someone cast it, the ones it was cast against vanished without a trace.
It is unknown if this was because of the necromancer’s weakened state, or if this was the very nature of the spell, but rather than being cast from existence, Angela and Eridor were cast from their very dimension, and ended up on Earth. Unfortunately, the two ended up in different parts of earth, far enough away that they were unable to establish their mind-link, and have been searching for each other ever since.
A year has passed now, and Angela has learned more of this world’s way of life, and discovered that they had ways of transmitting information across the entire world. As such, she seeks out a way to find a way to use this to seek out rumors of her lost companion. After all, a dragon is a hard thing to keep hidden, and she was certain that rumors of Eridor would eventually arise.
::End non-public knowledge::
Example of First person RP, and Third Person RP:
FP:
The city was huge, a lot bigger than it had looked from a distance when I first saw it, then again all the cities in this world were so much bigger than anything I was used to. As I walked into the city, the stench of all the technology almost overwhelmed me, "I should've stayed out in the woods," I muttered to myself, "Oh well, guess I have no choice but to keep going, all those park workers would've noticed the deer that keep going missing eventually."
Shugging my shoulders to reset the heavy bundle to a more comfortable position on my back, I start on my way into the dark, smelly lanes of the city.
TP: ((pulled from brainstorming for another RP that never happened))
Itzal continued walking through the forest, following the sound of water, and faint steam, his slight curiosity driving him to move faster, an a little louder than usual. He finally broke through foliage to find a small lake, which despite the cold weather, seemed apparently so warm that it gave off a healthy amount of steam, and had melted all the now around it.
As he looked over the strange occurrence, something caught his eye. Lying near the bank of the pool was a neatly folded pile of clothing, a rough looking pack lying next to them with various other objects lying around the pile. Itzal abruptly realized what he most likely just stumbled across, and started to turn to leave…unfortunately, he didn’t leave quite fast enough.
Before he could turn, and hand yanked back his hood, then gripped his hair, pulling his head backwards. Simultaneously, he felt some manner of cold metal press against his neck.
A calm, feminine voice spoke into his ear, “Don’t move.”
Itzal instinctively obeyed. Also by instinct, his mind reached out, and touched that of the person behind him, only to encounter carefully structured mental blocks. Curious, since he had never before encountered a mental shield like this, he gently prodded at the blocks, exploring them. Abruptly, he lost his connection with the blocks, to have his mental probe flooded with the solid image of a single brown hair. He cut the connection as his head was pulled back harder, and the metal object was pressed harder against his throat, the tighter pressure revealing it to be quite sharp.
The voice in his ear changed to almost a snarl, “Get out of my head.”
For a moment, the dark elemental considered simply vanishing out of his captor’s grip, but thinking back to his earlier conversation with (insert whoever got after him about social skills), decide against it, and carefully built his reply.
“I apologize, I didn’t know anyone was here, and was drawn by seeing steam despite it being so cold, as soon as I saw your belongings, I was going to turn to leave, until you grabbed me. I also apologize for touching you mind, I was only trying to detect your intentions.”
A brief moment passed, Itzal fully prepared to vanish at any moment, then the grip on his hair released and the blade was lowered from his throat, “I can forgive you for walking in on me, but don’t invade a person’s mind so freely, it’s the only sanctuary most people have left.”
Itzal started to turn around, then thought of something, and stopped.
“You can turn around.”
Itzal nodded and turned; to find himself facing a girl that looked about his age. She stood about five foot seven, and had a slender, curvy body. Dark brown hair hung down near her shoulders, but was soaking wet and clung to the side of her face. Her face was slender, and traced with thin lines of water from her wet hair. Moderately full lips, a small nose, and eyebrows that were just slightly arched, all framed out a pair of deep, chocolate brown eyes that watched him intently.
Perhaps the most striking thing that would hit anyone was that she was dressed only in a neutral colored, form-fitting, short-sleeve undershirt that came about halfway down her thighs. This drew additional attention to her long arms and legs, which, although slender and feminine, were clearly defined by muscle. It took Itzal no amount of time to recognize what had been up against his throat, as a long, elegantly slender sword was gripped loosely in her right hand
Overall, there seemed to be something strangely foreign about this girl, but Itzal couldn’t quite figure out what it was.
After a brief moment of silence, the girl spoke up again, “So, who are you?”